Wednesday, June 28, 2017

Prototypes, Card Games and the Future

With </reality> released and no new games announced yet, you might be wondering what's next for Fancy Fish Games? That's a question I've been wondering myself, and have decided to take my time considering ideas and making prototypes before jumping into the next big thing. But there are a few things I know, and I'd like to share them with you.

Untitled Card Game

Firstly - we designed a city-building card game about a year ago, but it received only a lukewarm response from friends and family during playtests. So we scrapped it until a few months ago, when I came up with a way to improve it, and we've basically completely redesigned it at this point. It's gotten a very positive response since then and it's a lot of fun, so it is likely we will do a Kickstarter later this year to be able to make the art for the cards and print them.

Untitled Prototype

Next, I've made a prototype which you can play online here: Flash Version , HTML5 Version (has bugs on some browsers). I don't want to say too much about it as part of the gameplay is unlocking things and the surprise factor of not being certain what comes next, so give it a try. However, I am looking for feedback on this to determine if I should continue to develop it into a full game or not - and what parts are fun, and what needs more work/improvement.

I Can't Escape 3

I've also begun work on I Can't Escape 3 - a direct sequel to I Can't Escape: Darkness. It's currently at an early prototype stage, and there are some gameplay issues we need to work on before we jump into full development on this project, but it is probably coming in the not too distant future.

There are also other prototypes and possible projects that we are considering, but we'll let you know in future blog posts!

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